Strategies for the various standard maps in Tribes. Includes semi-detailed notes on attack targets, defensive positions, repair priorities as well as map specific tips and tricks. I was originally planning on filling this out for all the maps and game types, but ran out of steam before completing that. Here are six that cover most of the standard maps supplied with the game. (Missing is IceRidge.)
I haven't detailed the newer OpenCall set or the balanced map set released by Dynamix. And with the imminent release of Tribes 2 looming nearer I likely never will. As soon as that game is out I'll be switching across and start thinking about that games maps...